vulkan-zig/src/image.zig

83 lines
3 KiB
Zig

const std = @import("std");
const vk = @import("vulkan");
const Context = @import("Context.zig");
const Utilities = @import("utilities.zig");
pub fn createImage(
ctx: Context,
width: u32,
height: u32,
format: vk.Format,
tiling: vk.ImageTiling,
use_flags: vk.ImageUsageFlags,
prop_flags: vk.MemoryPropertyFlags,
image_memory: *vk.DeviceMemory,
) !vk.Image {
// -- Create Image --
const image_create_info: vk.ImageCreateInfo = .{
.image_type = .@"2d", // Type of image (1D, 2D or 3D)
.extent = .{
.width = width, // Width of image extent
.height = height, // Height of image extent
.depth = 1, // Depth of image (just 1, no 3D aspecct)
},
.mip_levels = 1, // Number of mipmap levels
.array_layers = 1, // Number of level in image array
.format = format, // Format type of image
.tiling = tiling, // How image data should be tiled (arranged for optimal reading)
.initial_layout = .undefined, // Layout of image data on creation
.usage = use_flags, // Bit flags defining what image will be used for
.samples = .{ .@"1_bit" = true }, // Number of samples for multi-sampling
.sharing_mode = .exclusive, // Whether image can be shared between queues
};
const image = try ctx.device.createImage(&image_create_info, null);
// -- Create memory for image --
// Get memory requirements for a type of image
const memory_requirements = ctx.device.getImageMemoryRequirements(image);
// Allocate memory using image requirements and user-defined properties
const memory_alloc_info: vk.MemoryAllocateInfo = .{
.allocation_size = memory_requirements.size,
.memory_type_index = Utilities.findMemoryTypeIndex(ctx.physical_device, ctx.instance, memory_requirements.memory_type_bits, prop_flags),
};
image_memory.* = try ctx.device.allocateMemory(&memory_alloc_info, null);
// Connect memory to image
try ctx.device.bindImageMemory(image, image_memory.*, 0);
return image;
}
pub fn createImageView(
ctx: Context,
image: vk.Image,
format: vk.Format,
aspect_flags: vk.ImageAspectFlags,
) !vk.ImageView {
const image_view_create_info: vk.ImageViewCreateInfo = .{
.image = image,
.format = format,
.view_type = .@"2d",
.components = .{
// Used for remapping rgba values to other rgba values
.r = .identity,
.g = .identity,
.b = .identity,
.a = .identity,
},
.subresource_range = .{
.aspect_mask = aspect_flags, // Which aspect of image to view (e.g.: colour, depth, stencil, etc...)
.base_mip_level = 0, // Start mipmap level to view from
.level_count = 1, // Number of mipmap levels to view
.base_array_layer = 0, // Start array level to view from
.layer_count = 1, // Number of array levels to view
},
};
return try ctx.device.createImageView(&image_view_create_info, null);
}