const std = @import("std"); const vk = @import("vulkan"); pub const device_extensions = [_][*:0]const u8{vk.extensions.khr_swapchain.name}; pub const QueueFamilyIndices = struct { graphics_family: ?u32 = null, presentation_family: ?u32 = null, pub fn isValid(self: QueueFamilyIndices) bool { return self.graphics_family != null and self.presentation_family != null; } }; pub const SwapchainDetails = struct { surface_capabilities: vk.SurfaceCapabilitiesKHR, formats: []vk.SurfaceFormatKHR, presentation_modes: []vk.PresentModeKHR, }; pub const SwapchainImage = struct { image: vk.Image, image_view: vk.ImageView, };