Fix loading textures
This commit is contained in:
parent
c0591ecb24
commit
e182d73edc
14 changed files with 13216 additions and 35 deletions
BIN
assets/textures/giraffe.png
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BIN
assets/textures/giraffe.png
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After Width: | Height: | Size: 674 KiB |
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@ -41,9 +41,10 @@ pub fn build(b: *std.Build) void {
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const zmath = b.dependency("zmath", .{});
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exe.root_module.addImport("zmath", zmath.module("root"));
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// zigimg
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const zigimg = b.dependency("zigimg", .{});
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exe.root_module.addImport("zigimg", zigimg.module("zigimg"));
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// zstbi
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const zstbi = b.dependency("zstbi", .{});
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exe.root_module.addImport("zstbi", zstbi.module("root"));
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exe.linkLibrary(zstbi.artifact("zstbi"));
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// ---
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@ -5,18 +5,11 @@
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.dependencies = .{
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.zmath = .{ .path = "libs/zmath" },
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.zstbi = .{ .path = "libs/zstbi" },
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.vulkan_zig = .{
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.url = "https://github.com/Snektron/vulkan-zig/archive/9f6e6177b1fdb3ed22231d9216a24480e84cfa5e.tar.gz",
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.hash = "1220f2961df224f7d35dee774b26194b8b937cc252fa8e4023407776c58521d53e38",
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},
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// .sdl = .{
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// .url = "https://github.com/ikskuh/SDL.zig/archive/9663dc70c19b13afcb4b9f596c928d7b2838e548.tar.gz",
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// .hash = "12202141beb92d68ef5088538ff761d5c3ecd2d4e11867c89fbbdcd9f814b8cba8ee",
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// },
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.zigimg = .{
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.url = "https://github.com/zigimg/zigimg/archive/d9dbbe22b5f7b5f1f4772169ed93ffeed8e8124d.tar.gz",
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.hash = "122013646f7038ecc71ddf8a0d7de346d29a6ec40140af57f838b0a975c69af512b0",
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},
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},
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.paths = .{
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22
libs/zstbi/LICENSE
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22
libs/zstbi/LICENSE
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@ -0,0 +1,22 @@
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MIT License
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Copyright (c) 2021 Michal Ziulek
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Copyright (c) 2024 zig-gamedev contributors
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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93
libs/zstbi/README.md
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93
libs/zstbi/README.md
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@ -0,0 +1,93 @@
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# zstbi v0.10.0 - stb image bindings
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## Features
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* Supports Zig memory allocators
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* Supports decoding most popular formats
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* Supports HDR images
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* Supports 8-bits and 16-bits per channel
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* Supports image resizing
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* Supports image writing (.png, .jpg)
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## Getting started
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Copy `zstbi` to a subdirectory of your project and add the following to your `build.zig.zon` .dependencies:
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```zig
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.zstbi = .{ .path = "libs/zstbi" },
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```
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Then in your `build.zig` add:
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```zig
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pub fn build(b: *std.Build) void {
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const exe = b.addExecutable(.{ ... });
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const zstbi = b.dependency("zstbi", .{});
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exe.root_module.addImport("zstbi", zstbi.module("root"));
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exe.linkLibrary(zstbi.artifact("zstbi"));
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}
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```
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Now in your code you may import and use `zstbi`.
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Init the lib. `zstbi.init()` is cheap and you may call it whenever you need to change memory allocator. Must be called from the main thread.
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```zig
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const zstbi = @import("zstbi");
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zstbi.init(allocator);
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defer zstbi.deinit();
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```
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```zig
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pub const Image = struct {
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data: []u8,
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width: u32,
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height: u32,
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num_components: u32,
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bytes_per_component: u32,
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bytes_per_row: u32,
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is_hdr: bool,
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...
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```
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```zig
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pub fn loadFromFile(pathname: [:0]const u8, forced_num_components: u32) !Image
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pub fn loadFromMemory(data: []const u8, forced_num_components: u32) !Image
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pub fn createEmpty(width: u32, height: u32, num_components: u32, args: struct {
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bytes_per_component: u32 = 0,
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bytes_per_row: u32 = 0,
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}) !Image
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pub fn info(pathname: [:0]const u8) struct {
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is_supported: bool,
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width: u32,
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height: u32,
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num_components: u32,
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}
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pub fn resize(image: *const Image, new_width: u32, new_height: u32) Image
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pub fn writeToFile(
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image: *const Image,
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filename: [:0]const u8,
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image_format: ImageWriteFormat,
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) ImageWriteError!void
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pub fn writeToFn(
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image: *const Image,
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write_fn: *const fn (ctx: ?*anyopaque, data: ?*anyopaque, size: c_int) callconv(.C) void,
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context: ?*anyopaque,
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image_format: ImageWriteFormat,
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) ImageWriteError!void
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```
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```zig
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var image = try zstbi.Image.loadFromFile("data/image.png", forced_num_components);
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defer image.deinit();
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const new_resized_image = image.resize(1024, 1024);
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```
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Misc functions:
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```zig
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pub fn isHdr(filename: [:0]const u8) bool
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pub fn is16bit(filename: [:0]const u8) bool
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pub fn setFlipVerticallyOnLoad(should_flip: bool) void
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```
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52
libs/zstbi/build.zig
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52
libs/zstbi/build.zig
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@ -0,0 +1,52 @@
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const std = @import("std");
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pub fn build(b: *std.Build) void {
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const optimize = b.standardOptimizeOption(.{});
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const target = b.standardTargetOptions(.{});
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_ = b.addModule("root", .{
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.root_source_file = b.path("src/zstbi.zig"),
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});
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const zstbi_lib = b.addStaticLibrary(.{
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.name = "zstbi",
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.target = target,
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.optimize = optimize,
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});
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zstbi_lib.addIncludePath(b.path("libs/stbi"));
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if (optimize == .Debug) {
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// TODO: Workaround for Zig bug.
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zstbi_lib.addCSourceFile(.{
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.file = b.path("src/zstbi.c"),
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.flags = &.{
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"-std=c99",
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"-fno-sanitize=undefined",
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"-g",
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"-O0",
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},
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});
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} else {
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zstbi_lib.addCSourceFile(.{
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.file = b.path("src/zstbi.c"),
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.flags = &.{
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"-std=c99",
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"-fno-sanitize=undefined",
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},
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});
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}
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zstbi_lib.linkLibC();
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b.installArtifact(zstbi_lib);
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const test_step = b.step("test", "Run zstbi tests");
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const tests = b.addTest(.{
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.name = "zstbi-tests",
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.root_source_file = b.path("src/zstbi.zig"),
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.target = target,
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.optimize = optimize,
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});
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tests.linkLibrary(zstbi_lib);
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b.installArtifact(tests);
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test_step.dependOn(&b.addRunArtifact(tests).step);
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}
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11
libs/zstbi/build.zig.zon
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11
libs/zstbi/build.zig.zon
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.{
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.name = "zstbi",
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.version = "0.10.0",
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.paths = .{
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"build.zig",
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"build.zig.zon",
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"libs",
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"src",
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"README.md",
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},
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}
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7987
libs/zstbi/libs/stbi/stb_image.h
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7987
libs/zstbi/libs/stbi/stb_image.h
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File diff suppressed because it is too large
Load diff
2634
libs/zstbi/libs/stbi/stb_image_resize.h
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2634
libs/zstbi/libs/stbi/stb_image_resize.h
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File diff suppressed because it is too large
Load diff
1724
libs/zstbi/libs/stbi/stb_image_write.h
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1724
libs/zstbi/libs/stbi/stb_image_write.h
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File diff suppressed because it is too large
Load diff
32
libs/zstbi/src/zstbi.c
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32
libs/zstbi/src/zstbi.c
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@ -0,0 +1,32 @@
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#include <stdlib.h>
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void* (*zstbiMallocPtr)(size_t size) = NULL;
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void* (*zstbiReallocPtr)(void* ptr, size_t size) = NULL;
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void (*zstbiFreePtr)(void* ptr) = NULL;
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#define STBI_MALLOC(size) zstbiMallocPtr(size)
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#define STBI_REALLOC(ptr, size) zstbiReallocPtr(ptr, size)
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#define STBI_FREE(ptr) zstbiFreePtr(ptr)
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#define STB_IMAGE_IMPLEMENTATION
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#include "stb_image.h"
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void* (*zstbirMallocPtr)(size_t size, void* context) = NULL;
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void (*zstbirFreePtr)(void* ptr, void* context) = NULL;
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#define STBIR_MALLOC(size, context) zstbirMallocPtr(size, context)
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#define STBIR_FREE(ptr, context) zstbirFreePtr(ptr, context)
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#define STB_IMAGE_RESIZE_IMPLEMENTATION
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#include "stb_image_resize.h"
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void* (*zstbiwMallocPtr)(size_t size) = NULL;
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void* (*zstbiwReallocPtr)(void* ptr, size_t size) = NULL;
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void (*zstbiwFreePtr)(void* ptr) = NULL;
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#define STBIW_MALLOC(size) zstbiwMallocPtr(size)
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#define STBIW_REALLOC(ptr, size) zstbiwReallocPtr(ptr, size)
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#define STBIW_FREE(ptr) zstbiwFreePtr(ptr)
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#define STB_IMAGE_WRITE_IMPLEMENTATION
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#include "stb_image_write.h"
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619
libs/zstbi/src/zstbi.zig
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619
libs/zstbi/src/zstbi.zig
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const std = @import("std");
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const testing = std.testing;
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const assert = std.debug.assert;
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pub fn init(allocator: std.mem.Allocator) void {
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assert(mem_allocator == null);
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mem_allocator = allocator;
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mem_allocations = std.AutoHashMap(usize, usize).init(allocator);
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// stb image
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zstbiMallocPtr = zstbiMalloc;
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zstbiReallocPtr = zstbiRealloc;
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zstbiFreePtr = zstbiFree;
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// stb image resize
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zstbirMallocPtr = zstbirMalloc;
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zstbirFreePtr = zstbirFree;
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// stb image write
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zstbiwMallocPtr = zstbiMalloc;
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zstbiwReallocPtr = zstbiRealloc;
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zstbiwFreePtr = zstbiFree;
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}
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pub fn deinit() void {
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assert(mem_allocator != null);
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assert(mem_allocations.?.count() == 0);
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setFlipVerticallyOnLoad(false);
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setFlipVerticallyOnWrite(false);
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mem_allocations.?.deinit();
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mem_allocations = null;
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mem_allocator = null;
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}
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pub const JpgWriteSettings = struct {
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quality: u32,
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};
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pub const ImageWriteFormat = union(enum) {
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png,
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jpg: JpgWriteSettings,
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};
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pub const ImageWriteError = error{
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CouldNotWriteImage,
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};
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pub const Image = struct {
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data: []u8,
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width: u32,
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height: u32,
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num_components: u32,
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bytes_per_component: u32,
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bytes_per_row: u32,
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is_hdr: bool,
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pub fn info(pathname: [:0]const u8) struct {
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is_supported: bool,
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width: u32,
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height: u32,
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num_components: u32,
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} {
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assert(mem_allocator != null);
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var w: c_int = 0;
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var h: c_int = 0;
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var c: c_int = 0;
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const is_supported = stbi_info(pathname, &w, &h, &c);
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return .{
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.is_supported = if (is_supported == 1) true else false,
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.width = @as(u32, @intCast(w)),
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.height = @as(u32, @intCast(h)),
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.num_components = @as(u32, @intCast(c)),
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};
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}
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pub fn loadFromFile(pathname: [:0]const u8, forced_num_components: u32) !Image {
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assert(mem_allocator != null);
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var width: u32 = 0;
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var height: u32 = 0;
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var num_components: u32 = 0;
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var bytes_per_component: u32 = 0;
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var bytes_per_row: u32 = 0;
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var is_hdr = false;
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const data = if (isHdr(pathname)) data: {
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var x: c_int = undefined;
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var y: c_int = undefined;
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var ch: c_int = undefined;
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const ptr = stbi_loadf(
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pathname,
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&x,
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&y,
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&ch,
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@as(c_int, @intCast(forced_num_components)),
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);
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if (ptr == null) return error.ImageInitFailed;
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num_components = if (forced_num_components == 0) @as(u32, @intCast(ch)) else forced_num_components;
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width = @as(u32, @intCast(x));
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height = @as(u32, @intCast(y));
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bytes_per_component = 2;
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bytes_per_row = width * num_components * bytes_per_component;
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is_hdr = true;
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// Convert each component from f32 to f16.
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var ptr_f16 = @as([*]f16, @ptrCast(ptr.?));
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const num = width * height * num_components;
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var i: u32 = 0;
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while (i < num) : (i += 1) {
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ptr_f16[i] = @as(f16, @floatCast(ptr.?[i]));
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}
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break :data @as([*]u8, @ptrCast(ptr_f16))[0 .. height * bytes_per_row];
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} else data: {
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var x: c_int = undefined;
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var y: c_int = undefined;
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var ch: c_int = undefined;
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const is_16bit = is16bit(pathname);
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const ptr = if (is_16bit) @as(?[*]u8, @ptrCast(stbi_load_16(
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pathname,
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&x,
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&y,
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&ch,
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@as(c_int, @intCast(forced_num_components)),
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))) else stbi_load(
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pathname,
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&x,
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&y,
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&ch,
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@as(c_int, @intCast(forced_num_components)),
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);
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if (ptr == null) return error.ImageInitFailed;
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num_components = if (forced_num_components == 0) @as(u32, @intCast(ch)) else forced_num_components;
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width = @as(u32, @intCast(x));
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height = @as(u32, @intCast(y));
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bytes_per_component = if (is_16bit) 2 else 1;
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bytes_per_row = width * num_components * bytes_per_component;
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is_hdr = false;
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break :data @as([*]u8, @ptrCast(ptr))[0 .. height * bytes_per_row];
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};
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return Image{
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.data = data,
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.width = width,
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.height = height,
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.num_components = num_components,
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.bytes_per_component = bytes_per_component,
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.bytes_per_row = bytes_per_row,
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.is_hdr = is_hdr,
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};
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}
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pub fn loadFromMemory(data: []const u8, forced_num_components: u32) !Image {
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assert(mem_allocator != null);
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var width: u32 = 0;
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var height: u32 = 0;
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var num_components: u32 = 0;
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var bytes_per_component: u32 = 0;
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var bytes_per_row: u32 = 0;
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var is_hdr = false;
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const image_data = if (isHdrFromMem(data)) data: {
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var x: c_int = undefined;
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var y: c_int = undefined;
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var ch: c_int = undefined;
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const ptr = stbi_loadf_from_memory(
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data.ptr,
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@as(c_int, @intCast(data.len)),
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&x,
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&y,
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&ch,
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@as(c_int, @intCast(forced_num_components)),
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);
|
||||
if (ptr == null) return error.ImageInitFailed;
|
||||
|
||||
num_components = if (forced_num_components == 0) @as(u32, @intCast(ch)) else forced_num_components;
|
||||
width = @as(u32, @intCast(x));
|
||||
height = @as(u32, @intCast(y));
|
||||
bytes_per_component = 2;
|
||||
bytes_per_row = width * num_components * bytes_per_component;
|
||||
is_hdr = true;
|
||||
|
||||
// Convert each component from f32 to f16.
|
||||
var ptr_f16 = @as([*]f16, @ptrCast(ptr.?));
|
||||
const num = width * height * num_components;
|
||||
var i: u32 = 0;
|
||||
while (i < num) : (i += 1) {
|
||||
ptr_f16[i] = @as(f16, @floatCast(ptr.?[i]));
|
||||
}
|
||||
break :data @as([*]u8, @ptrCast(ptr_f16))[0 .. height * bytes_per_row];
|
||||
} else data: {
|
||||
var x: c_int = undefined;
|
||||
var y: c_int = undefined;
|
||||
var ch: c_int = undefined;
|
||||
const ptr = stbi_load_from_memory(
|
||||
data.ptr,
|
||||
@as(c_int, @intCast(data.len)),
|
||||
&x,
|
||||
&y,
|
||||
&ch,
|
||||
@as(c_int, @intCast(forced_num_components)),
|
||||
);
|
||||
if (ptr == null) return error.ImageInitFailed;
|
||||
|
||||
num_components = if (forced_num_components == 0) @as(u32, @intCast(ch)) else forced_num_components;
|
||||
width = @as(u32, @intCast(x));
|
||||
height = @as(u32, @intCast(y));
|
||||
bytes_per_component = 1;
|
||||
bytes_per_row = width * num_components * bytes_per_component;
|
||||
|
||||
break :data @as([*]u8, @ptrCast(ptr))[0 .. height * bytes_per_row];
|
||||
};
|
||||
|
||||
return Image{
|
||||
.data = image_data,
|
||||
.width = width,
|
||||
.height = height,
|
||||
.num_components = num_components,
|
||||
.bytes_per_component = bytes_per_component,
|
||||
.bytes_per_row = bytes_per_row,
|
||||
.is_hdr = is_hdr,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn createEmpty(width: u32, height: u32, num_components: u32, args: struct {
|
||||
bytes_per_component: u32 = 0,
|
||||
bytes_per_row: u32 = 0,
|
||||
}) !Image {
|
||||
assert(mem_allocator != null);
|
||||
|
||||
const bytes_per_component = if (args.bytes_per_component == 0) 1 else args.bytes_per_component;
|
||||
const bytes_per_row = if (args.bytes_per_row == 0)
|
||||
width * num_components * bytes_per_component
|
||||
else
|
||||
args.bytes_per_row;
|
||||
|
||||
const size = height * bytes_per_row;
|
||||
|
||||
const data = @as([*]u8, @ptrCast(zstbiMalloc(size)));
|
||||
@memset(data[0..size], 0);
|
||||
|
||||
return Image{
|
||||
.data = data[0..size],
|
||||
.width = width,
|
||||
.height = height,
|
||||
.num_components = num_components,
|
||||
.bytes_per_component = bytes_per_component,
|
||||
.bytes_per_row = bytes_per_row,
|
||||
.is_hdr = false,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn resize(image: *const Image, new_width: u32, new_height: u32) Image {
|
||||
assert(mem_allocator != null);
|
||||
|
||||
// TODO: Add support for HDR images
|
||||
const new_bytes_per_row = new_width * image.num_components * image.bytes_per_component;
|
||||
const new_size = new_height * new_bytes_per_row;
|
||||
const new_data = @as([*]u8, @ptrCast(zstbiMalloc(new_size)));
|
||||
stbir_resize_uint8(
|
||||
image.data.ptr,
|
||||
@as(c_int, @intCast(image.width)),
|
||||
@as(c_int, @intCast(image.height)),
|
||||
0,
|
||||
new_data,
|
||||
@as(c_int, @intCast(new_width)),
|
||||
@as(c_int, @intCast(new_height)),
|
||||
0,
|
||||
@as(c_int, @intCast(image.num_components)),
|
||||
);
|
||||
return .{
|
||||
.data = new_data[0..new_size],
|
||||
.width = new_width,
|
||||
.height = new_height,
|
||||
.num_components = image.num_components,
|
||||
.bytes_per_component = image.bytes_per_component,
|
||||
.bytes_per_row = new_bytes_per_row,
|
||||
.is_hdr = image.is_hdr,
|
||||
};
|
||||
}
|
||||
|
||||
pub fn writeToFile(
|
||||
image: Image,
|
||||
filename: [:0]const u8,
|
||||
image_format: ImageWriteFormat,
|
||||
) ImageWriteError!void {
|
||||
assert(mem_allocator != null);
|
||||
|
||||
const w = @as(c_int, @intCast(image.width));
|
||||
const h = @as(c_int, @intCast(image.height));
|
||||
const comp = @as(c_int, @intCast(image.num_components));
|
||||
const result = switch (image_format) {
|
||||
.png => stbi_write_png(filename.ptr, w, h, comp, image.data.ptr, 0),
|
||||
.jpg => |settings| stbi_write_jpg(
|
||||
filename.ptr,
|
||||
w,
|
||||
h,
|
||||
comp,
|
||||
image.data.ptr,
|
||||
@as(c_int, @intCast(settings.quality)),
|
||||
),
|
||||
};
|
||||
// if the result is 0 then it means an error occured (per stb image write docs)
|
||||
if (result == 0) {
|
||||
return ImageWriteError.CouldNotWriteImage;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn writeToFn(
|
||||
image: Image,
|
||||
write_fn: *const fn (ctx: ?*anyopaque, data: ?*anyopaque, size: c_int) callconv(.C) void,
|
||||
context: ?*anyopaque,
|
||||
image_format: ImageWriteFormat,
|
||||
) ImageWriteError!void {
|
||||
assert(mem_allocator != null);
|
||||
|
||||
const w = @as(c_int, @intCast(image.width));
|
||||
const h = @as(c_int, @intCast(image.height));
|
||||
const comp = @as(c_int, @intCast(image.num_components));
|
||||
const result = switch (image_format) {
|
||||
.png => stbi_write_png_to_func(write_fn, context, w, h, comp, image.data.ptr, 0),
|
||||
.jpg => |settings| stbi_write_jpg_to_func(
|
||||
write_fn,
|
||||
context,
|
||||
w,
|
||||
h,
|
||||
comp,
|
||||
image.data.ptr,
|
||||
@as(c_int, @intCast(settings.quality)),
|
||||
),
|
||||
};
|
||||
// if the result is 0 then it means an error occured (per stb image write docs)
|
||||
if (result == 0) {
|
||||
return ImageWriteError.CouldNotWriteImage;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn deinit(image: *Image) void {
|
||||
stbi_image_free(image.data.ptr);
|
||||
image.* = undefined;
|
||||
}
|
||||
};
|
||||
|
||||
/// `pub fn setHdrToLdrScale(scale: f32) void`
|
||||
pub const setHdrToLdrScale = stbi_hdr_to_ldr_scale;
|
||||
|
||||
/// `pub fn setHdrToLdrGamma(gamma: f32) void`
|
||||
pub const setHdrToLdrGamma = stbi_hdr_to_ldr_gamma;
|
||||
|
||||
/// `pub fn setLdrToHdrScale(scale: f32) void`
|
||||
pub const setLdrToHdrScale = stbi_ldr_to_hdr_scale;
|
||||
|
||||
/// `pub fn setLdrToHdrGamma(gamma: f32) void`
|
||||
pub const setLdrToHdrGamma = stbi_ldr_to_hdr_gamma;
|
||||
|
||||
pub fn isHdr(filename: [:0]const u8) bool {
|
||||
return stbi_is_hdr(filename) != 0;
|
||||
}
|
||||
|
||||
pub fn isHdrFromMem(buffer: []const u8) bool {
|
||||
return stbi_is_hdr_from_memory(buffer.ptr, @as(c_int, @intCast(buffer.len))) != 0;
|
||||
}
|
||||
|
||||
pub fn is16bit(filename: [:0]const u8) bool {
|
||||
return stbi_is_16_bit(filename) != 0;
|
||||
}
|
||||
|
||||
pub fn setFlipVerticallyOnLoad(should_flip: bool) void {
|
||||
stbi_set_flip_vertically_on_load(if (should_flip) 1 else 0);
|
||||
}
|
||||
|
||||
pub fn setFlipVerticallyOnWrite(should_flip: bool) void {
|
||||
stbi_flip_vertically_on_write(if (should_flip) 1 else 0);
|
||||
}
|
||||
|
||||
var mem_allocator: ?std.mem.Allocator = null;
|
||||
var mem_allocations: ?std.AutoHashMap(usize, usize) = null;
|
||||
var mem_mutex: std.Thread.Mutex = .{};
|
||||
const mem_alignment = 16;
|
||||
|
||||
extern var zstbiMallocPtr: ?*const fn (size: usize) callconv(.C) ?*anyopaque;
|
||||
extern var zstbiwMallocPtr: ?*const fn (size: usize) callconv(.C) ?*anyopaque;
|
||||
|
||||
fn zstbiMalloc(size: usize) callconv(.C) ?*anyopaque {
|
||||
mem_mutex.lock();
|
||||
defer mem_mutex.unlock();
|
||||
|
||||
const mem = mem_allocator.?.alignedAlloc(
|
||||
u8,
|
||||
mem_alignment,
|
||||
size,
|
||||
) catch @panic("zstbi: out of memory");
|
||||
|
||||
mem_allocations.?.put(@intFromPtr(mem.ptr), size) catch @panic("zstbi: out of memory");
|
||||
|
||||
return mem.ptr;
|
||||
}
|
||||
|
||||
extern var zstbiReallocPtr: ?*const fn (ptr: ?*anyopaque, size: usize) callconv(.C) ?*anyopaque;
|
||||
extern var zstbiwReallocPtr: ?*const fn (ptr: ?*anyopaque, size: usize) callconv(.C) ?*anyopaque;
|
||||
|
||||
fn zstbiRealloc(ptr: ?*anyopaque, size: usize) callconv(.C) ?*anyopaque {
|
||||
mem_mutex.lock();
|
||||
defer mem_mutex.unlock();
|
||||
|
||||
const old_size = if (ptr != null) mem_allocations.?.get(@intFromPtr(ptr.?)).? else 0;
|
||||
const old_mem = if (old_size > 0)
|
||||
@as([*]align(mem_alignment) u8, @ptrCast(@alignCast(ptr)))[0..old_size]
|
||||
else
|
||||
@as([*]align(mem_alignment) u8, undefined)[0..0];
|
||||
|
||||
const new_mem = mem_allocator.?.realloc(old_mem, size) catch @panic("zstbi: out of memory");
|
||||
|
||||
if (ptr != null) {
|
||||
const removed = mem_allocations.?.remove(@intFromPtr(ptr.?));
|
||||
std.debug.assert(removed);
|
||||
}
|
||||
|
||||
mem_allocations.?.put(@intFromPtr(new_mem.ptr), size) catch @panic("zstbi: out of memory");
|
||||
|
||||
return new_mem.ptr;
|
||||
}
|
||||
|
||||
extern var zstbiFreePtr: ?*const fn (maybe_ptr: ?*anyopaque) callconv(.C) void;
|
||||
extern var zstbiwFreePtr: ?*const fn (maybe_ptr: ?*anyopaque) callconv(.C) void;
|
||||
|
||||
fn zstbiFree(maybe_ptr: ?*anyopaque) callconv(.C) void {
|
||||
if (maybe_ptr) |ptr| {
|
||||
mem_mutex.lock();
|
||||
defer mem_mutex.unlock();
|
||||
|
||||
const size = mem_allocations.?.fetchRemove(@intFromPtr(ptr)).?.value;
|
||||
const mem = @as([*]align(mem_alignment) u8, @ptrCast(@alignCast(ptr)))[0..size];
|
||||
mem_allocator.?.free(mem);
|
||||
}
|
||||
}
|
||||
|
||||
extern var zstbirMallocPtr: ?*const fn (size: usize, maybe_context: ?*anyopaque) callconv(.C) ?*anyopaque;
|
||||
|
||||
fn zstbirMalloc(size: usize, _: ?*anyopaque) callconv(.C) ?*anyopaque {
|
||||
return zstbiMalloc(size);
|
||||
}
|
||||
|
||||
extern var zstbirFreePtr: ?*const fn (maybe_ptr: ?*anyopaque, maybe_context: ?*anyopaque) callconv(.C) void;
|
||||
|
||||
fn zstbirFree(maybe_ptr: ?*anyopaque, _: ?*anyopaque) callconv(.C) void {
|
||||
zstbiFree(maybe_ptr);
|
||||
}
|
||||
|
||||
extern fn stbi_info(filename: [*:0]const u8, x: *c_int, y: *c_int, comp: *c_int) c_int;
|
||||
|
||||
extern fn stbi_load(
|
||||
filename: [*:0]const u8,
|
||||
x: *c_int,
|
||||
y: *c_int,
|
||||
channels_in_file: *c_int,
|
||||
desired_channels: c_int,
|
||||
) ?[*]u8;
|
||||
|
||||
extern fn stbi_load_16(
|
||||
filename: [*:0]const u8,
|
||||
x: *c_int,
|
||||
y: *c_int,
|
||||
channels_in_file: *c_int,
|
||||
desired_channels: c_int,
|
||||
) ?[*]u16;
|
||||
|
||||
extern fn stbi_loadf(
|
||||
filename: [*:0]const u8,
|
||||
x: *c_int,
|
||||
y: *c_int,
|
||||
channels_in_file: *c_int,
|
||||
desired_channels: c_int,
|
||||
) ?[*]f32;
|
||||
|
||||
pub extern fn stbi_load_from_memory(
|
||||
buffer: [*]const u8,
|
||||
len: c_int,
|
||||
x: *c_int,
|
||||
y: *c_int,
|
||||
channels_in_file: *c_int,
|
||||
desired_channels: c_int,
|
||||
) ?[*]u8;
|
||||
|
||||
pub extern fn stbi_loadf_from_memory(
|
||||
buffer: [*]const u8,
|
||||
len: c_int,
|
||||
x: *c_int,
|
||||
y: *c_int,
|
||||
channels_in_file: *c_int,
|
||||
desired_channels: c_int,
|
||||
) ?[*]f32;
|
||||
|
||||
extern fn stbi_image_free(image_data: ?[*]u8) void;
|
||||
|
||||
extern fn stbi_hdr_to_ldr_scale(scale: f32) void;
|
||||
extern fn stbi_hdr_to_ldr_gamma(gamma: f32) void;
|
||||
extern fn stbi_ldr_to_hdr_scale(scale: f32) void;
|
||||
extern fn stbi_ldr_to_hdr_gamma(gamma: f32) void;
|
||||
|
||||
extern fn stbi_is_16_bit(filename: [*:0]const u8) c_int;
|
||||
extern fn stbi_is_hdr(filename: [*:0]const u8) c_int;
|
||||
extern fn stbi_is_hdr_from_memory(buffer: [*]const u8, len: c_int) c_int;
|
||||
|
||||
extern fn stbi_set_flip_vertically_on_load(flag_true_if_should_flip: c_int) void;
|
||||
extern fn stbi_flip_vertically_on_write(flag: c_int) void; // flag is non-zero to flip data vertically
|
||||
|
||||
extern fn stbir_resize_uint8(
|
||||
input_pixels: [*]const u8,
|
||||
input_w: c_int,
|
||||
input_h: c_int,
|
||||
input_stride_in_bytes: c_int,
|
||||
output_pixels: [*]u8,
|
||||
output_w: c_int,
|
||||
output_h: c_int,
|
||||
output_stride_in_bytes: c_int,
|
||||
num_channels: c_int,
|
||||
) void;
|
||||
|
||||
extern fn stbi_write_jpg(
|
||||
filename: [*:0]const u8,
|
||||
w: c_int,
|
||||
h: c_int,
|
||||
comp: c_int,
|
||||
data: [*]const u8,
|
||||
quality: c_int,
|
||||
) c_int;
|
||||
|
||||
extern fn stbi_write_png(
|
||||
filename: [*:0]const u8,
|
||||
w: c_int,
|
||||
h: c_int,
|
||||
comp: c_int,
|
||||
data: [*]const u8,
|
||||
stride_in_bytes: c_int,
|
||||
) c_int;
|
||||
|
||||
extern fn stbi_write_png_to_func(
|
||||
func: *const fn (?*anyopaque, ?*anyopaque, c_int) callconv(.C) void,
|
||||
context: ?*anyopaque,
|
||||
w: c_int,
|
||||
h: c_int,
|
||||
comp: c_int,
|
||||
data: [*]const u8,
|
||||
stride_in_bytes: c_int,
|
||||
) c_int;
|
||||
|
||||
extern fn stbi_write_jpg_to_func(
|
||||
func: *const fn (?*anyopaque, ?*anyopaque, c_int) callconv(.C) void,
|
||||
context: ?*anyopaque,
|
||||
x: c_int,
|
||||
y: c_int,
|
||||
comp: c_int,
|
||||
data: [*]const u8,
|
||||
quality: c_int,
|
||||
) c_int;
|
||||
|
||||
test "zstbi basic" {
|
||||
init(testing.allocator);
|
||||
defer deinit();
|
||||
|
||||
var im1 = try Image.createEmpty(8, 6, 4, .{});
|
||||
defer im1.deinit();
|
||||
|
||||
try testing.expect(im1.width == 8);
|
||||
try testing.expect(im1.height == 6);
|
||||
try testing.expect(im1.num_components == 4);
|
||||
}
|
||||
|
||||
test "zstbi resize" {
|
||||
init(testing.allocator);
|
||||
defer deinit();
|
||||
|
||||
var im1 = try Image.createEmpty(32, 32, 4, .{});
|
||||
defer im1.deinit();
|
||||
|
||||
var im2 = im1.resize(8, 6);
|
||||
defer im2.deinit();
|
||||
|
||||
try testing.expect(im2.width == 8);
|
||||
try testing.expect(im2.height == 6);
|
||||
try testing.expect(im2.num_components == 4);
|
||||
}
|
||||
|
||||
test "zstbi write and load file" {
|
||||
init(testing.allocator);
|
||||
defer deinit();
|
||||
|
||||
const pth = try std.fs.selfExeDirPathAlloc(testing.allocator);
|
||||
defer testing.allocator.free(pth);
|
||||
try std.posix.chdir(pth);
|
||||
|
||||
var img = try Image.createEmpty(8, 6, 4, .{});
|
||||
defer img.deinit();
|
||||
|
||||
try img.writeToFile("test_img.png", ImageWriteFormat.png);
|
||||
try img.writeToFile("test_img.jpg", .{ .jpg = .{ .quality = 80 } });
|
||||
|
||||
var img_png = try Image.loadFromFile("test_img.png", 0);
|
||||
defer img_png.deinit();
|
||||
|
||||
try testing.expect(img_png.width == img.width);
|
||||
try testing.expect(img_png.height == img.height);
|
||||
try testing.expect(img_png.num_components == img.num_components);
|
||||
|
||||
var img_jpg = try Image.loadFromFile("test_img.jpg", 0);
|
||||
defer img_jpg.deinit();
|
||||
|
||||
try testing.expect(img_jpg.width == img.width);
|
||||
try testing.expect(img_jpg.height == img.height);
|
||||
try testing.expect(img_jpg.num_components == 3); // RGB JPEG
|
||||
|
||||
try std.fs.cwd().deleteFile("test_img.png");
|
||||
try std.fs.cwd().deleteFile("test_img.jpg");
|
||||
}
|
1
profile.json
Normal file
1
profile.json
Normal file
File diff suppressed because one or more lines are too long
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@ -4,7 +4,8 @@ const vk = @import("vulkan");
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const builtin = @import("builtin");
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const shaders = @import("shaders");
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const zm = @import("zmath");
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const img = @import("zigimg");
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// const img = @import("zigimg");
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const img = @import("zstbi");
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const Utilities = @import("utilities.zig");
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const QueueFamilyIndices = Utilities.QueueFamilyIndices;
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@ -99,6 +100,7 @@ pub const VulkanRenderer = struct {
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vp_uniform_buffer_memory: []vk.DeviceMemory,
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// Assets
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image_files: std.ArrayList(img.Image),
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texture_images: std.ArrayList(vk.Image),
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texture_image_memory: std.ArrayList(vk.DeviceMemory),
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texture_image_views: std.ArrayList(vk.ImageView),
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@ -131,6 +133,8 @@ pub const VulkanRenderer = struct {
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self.allocator = allocator;
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self.vkb = try BaseDispatch.load(try sdl.vulkan.getVkGetInstanceProcAddr());
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img.init(allocator);
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try self.createInstance();
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try self.createSurface();
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@ -157,6 +161,7 @@ pub const VulkanRenderer = struct {
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try self.createSynchronisation();
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self.image_files = std.ArrayList(img.Image).init(self.allocator);
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self.texture_images = std.ArrayList(vk.Image).init(self.allocator);
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self.texture_image_memory = std.ArrayList(vk.DeviceMemory).init(self.allocator);
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self.texture_image_views = std.ArrayList(vk.ImageView).init(self.allocator);
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@ -186,7 +191,6 @@ pub const VulkanRenderer = struct {
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.{ .pos = .{ 0.4, -0.4, 0.0 }, .col = .{ 1.0, 0.0, 0.0 }, .tex = .{ 0.0, 0.0 } }, // 2
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.{ .pos = .{ 0.4, 0.4, 0.0 }, .col = .{ 1.0, 0.0, 0.0 }, .tex = .{ 0.0, 1.0 } }, // 3
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};
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var mesh_vertices2 = [_]Vertex{
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.{ .pos = .{ -0.25, 0.6, 0.0 }, .col = .{ 0.0, 0.0, 1.0 }, .tex = .{ 1.0, 1.0 } }, // 0
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.{ .pos = .{ -0.25, -0.6, 0.0 }, .col = .{ 0.0, 0.0, 1.0 }, .tex = .{ 1.0, 0.0 } }, // 1
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@ -220,7 +224,7 @@ pub const VulkanRenderer = struct {
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self.graphics_command_pool,
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&mesh_vertices2,
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&mesh_indices,
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try self.createTexture("test.png"),
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try self.createTexture("giraffe.png"),
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self.allocator,
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);
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@ -298,6 +302,11 @@ pub const VulkanRenderer = struct {
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self.instance.destroyDebugUtilsMessengerEXT(self.debug_utils.?, null);
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}
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for (0..self.image_files.items.len) |i| {
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self.image_files.items[i].deinit();
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}
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self.image_files.deinit();
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self.device.destroySampler(self.texture_sampler, null);
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for (
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@ -367,6 +376,8 @@ pub const VulkanRenderer = struct {
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self.allocator.destroy(self.device.wrapper);
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self.allocator.destroy(self.instance.wrapper);
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img.deinit();
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}
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fn createInstance(self: *Self) !void {
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@ -607,14 +618,14 @@ pub const VulkanRenderer = struct {
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// But must happen before...
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.dst_subpass = 0,
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.dst_stage_mask = .{ .color_attachment_output_bit = true },
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.dst_access_mask = .{ .memory_read_bit = true, .memory_write_bit = true },
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.dst_access_mask = .{ .color_attachment_read_bit = true, .color_attachment_write_bit = true },
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},
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// Conversion from VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL to VK_IMAGE_LAYOUT_PRESENT_SRC_KHR
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vk.SubpassDependency{
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// Transition must happen after...
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.src_subpass = 0,
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.src_stage_mask = .{ .color_attachment_output_bit = true },
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.src_access_mask = .{ .memory_read_bit = true, .memory_write_bit = true },
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.src_access_mask = .{ .color_attachment_read_bit = true, .color_attachment_write_bit = true },
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// But must happen before...
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.dst_subpass = vk.SUBPASS_EXTERNAL,
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.dst_stage_mask = .{ .bottom_of_pipe_bit = true },
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@ -1170,10 +1181,9 @@ pub const VulkanRenderer = struct {
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},
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.p_clear_values = &clear_values, // List of clear values
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.clear_value_count = @intCast(clear_values.len),
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.framebuffer = undefined,
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.framebuffer = self.swapchain_framebuffers[current_image],
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};
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render_pass_begin_info.framebuffer = self.swapchain_framebuffers[current_image];
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const command_buffer = self.command_buffers[current_image];
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// Start recording commands to command buffer
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@ -1506,8 +1516,8 @@ pub const VulkanRenderer = struct {
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// Create staging buffer to hold loaded data, ready to copy to device
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var image_staging_buffer: vk.Buffer = undefined;
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defer self.device.destroyBuffer(image_staging_buffer, null);
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var image_staging_buffer_memory: vk.DeviceMemory = undefined;
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defer self.device.destroyBuffer(image_staging_buffer, null);
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defer self.device.freeMemory(image_staging_buffer_memory, null);
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try Utilities.createBuffer(
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@ -1521,10 +1531,16 @@ pub const VulkanRenderer = struct {
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&image_staging_buffer_memory,
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);
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std.debug.print("Image size: {d}\n", .{image_size});
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// Copy data to staging buffer
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const data = try self.device.mapMemory(image_staging_buffer_memory, 0, image_size, .{});
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const image_data: *[]const u8 = @ptrCast(@alignCast(data));
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image_data.* = image;
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const image_data: [*]u8 = @ptrCast(@alignCast(data));
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// std.debug.print("Data len: {d}\tImage len:{d}\n", .{ image_data., image.len });
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// image_data.* = image;
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// std.mem.copyForwards(u8, image_data, image);
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@memcpy(image_data, image[0..]);
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self.device.unmapMemory(image_staging_buffer_memory);
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// Create image to hold final texture
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@ -1532,7 +1548,7 @@ pub const VulkanRenderer = struct {
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const tex_image: vk.Image = try self.createImage(
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width,
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height,
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.r8g8b8a8_unorm,
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.r8g8b8a8_srgb,
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.optimal,
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.{ .transfer_dst_bit = true, .sampled_bit = true },
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.{ .device_local_bit = true },
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@ -1585,7 +1601,7 @@ pub const VulkanRenderer = struct {
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// Create image view and add to list
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const image_view = try self.createImageView(
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self.texture_images.items[texture_image_loc],
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.r8g8b8a8_unorm,
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.r8g8b8a8_srgb,
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.{ .color_bit = true },
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);
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@ -1640,23 +1656,19 @@ pub const VulkanRenderer = struct {
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fn loadTextureFile(self: *Self, file_name: []const u8, width: *u32, height: *u32, image_size: *vk.DeviceSize) ![]const u8 {
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const path_concat = [2][]const u8{ "./assets/textures/", file_name };
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const path = try std.mem.concat(self.allocator, u8, &path_concat);
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const path = try std.mem.concatWithSentinel(self.allocator, u8, &path_concat, 0);
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defer self.allocator.free(path);
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var image = try img.Image.fromFilePath(self.allocator, path);
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defer image.deinit();
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const image = try img.Image.loadFromFile(path, 0);
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try self.image_files.append(image);
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if (!image.pixelFormat().isRgba()) {
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try image.convert(.rgba32);
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}
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width.* = @intCast(image.width);
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height.* = @intCast(image.height);
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width.* = image.width;
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height.* = image.height;
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// Calculate image size using given and known data
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image_size.* = width.* * height.* * 4;
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return image.rawBytes();
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return image.data;
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}
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||||
};
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||||
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|
@ -1666,13 +1678,13 @@ fn chooseBestSurfaceFormat(formats: []vk.SurfaceFormatKHR) vk.SurfaceFormatKHR {
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// If only one format available and is undefined, then this means all formats are available
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if (formats.len == 1 and formats[0].format == vk.Format.undefined) {
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return .{
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.format = vk.Format.r8g8b8a8_unorm,
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.format = vk.Format.r8g8b8a8_srgb,
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.color_space = vk.ColorSpaceKHR.srgb_nonlinear_khr,
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};
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||||
}
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||||
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||||
for (formats) |format| {
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if ((format.format == vk.Format.r8g8b8a8_unorm or format.format == vk.Format.b8g8r8a8_unorm) and format.color_space == vk.ColorSpaceKHR.srgb_nonlinear_khr) {
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if ((format.format == vk.Format.r8g8b8a8_srgb or format.format == vk.Format.b8g8r8a8_srgb) and format.color_space == vk.ColorSpaceKHR.srgb_nonlinear_khr) {
|
||||
return format;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue