Load textures
This commit is contained in:
parent
de68ccac0d
commit
c0591ecb24
8 changed files with 462 additions and 56 deletions
BIN
assets/textures/test.png
Normal file
BIN
assets/textures/test.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 4.2 KiB |
13
build.zig
13
build.zig
|
@ -41,12 +41,23 @@ pub fn build(b: *std.Build) void {
|
||||||
const zmath = b.dependency("zmath", .{});
|
const zmath = b.dependency("zmath", .{});
|
||||||
exe.root_module.addImport("zmath", zmath.module("root"));
|
exe.root_module.addImport("zmath", zmath.module("root"));
|
||||||
|
|
||||||
|
// zigimg
|
||||||
|
const zigimg = b.dependency("zigimg", .{});
|
||||||
|
exe.root_module.addImport("zigimg", zigimg.module("zigimg"));
|
||||||
|
|
||||||
// ---
|
// ---
|
||||||
|
|
||||||
b.installArtifact(exe);
|
b.installArtifact(exe);
|
||||||
|
|
||||||
|
const exe_check = b.addExecutable(.{
|
||||||
|
.name = "vulkan-test",
|
||||||
|
.root_source_file = b.path("src/main.zig"),
|
||||||
|
.target = target,
|
||||||
|
.optimize = optimize,
|
||||||
|
});
|
||||||
|
|
||||||
const check = b.step("check", "Check if vulkan-test compiles");
|
const check = b.step("check", "Check if vulkan-test compiles");
|
||||||
check.dependOn(&exe.step);
|
check.dependOn(&exe_check.step);
|
||||||
|
|
||||||
const run_cmd = b.addRunArtifact(exe);
|
const run_cmd = b.addRunArtifact(exe);
|
||||||
|
|
||||||
|
|
|
@ -13,6 +13,10 @@
|
||||||
// .url = "https://github.com/ikskuh/SDL.zig/archive/9663dc70c19b13afcb4b9f596c928d7b2838e548.tar.gz",
|
// .url = "https://github.com/ikskuh/SDL.zig/archive/9663dc70c19b13afcb4b9f596c928d7b2838e548.tar.gz",
|
||||||
// .hash = "12202141beb92d68ef5088538ff761d5c3ecd2d4e11867c89fbbdcd9f814b8cba8ee",
|
// .hash = "12202141beb92d68ef5088538ff761d5c3ecd2d4e11867c89fbbdcd9f814b8cba8ee",
|
||||||
// },
|
// },
|
||||||
|
.zigimg = .{
|
||||||
|
.url = "https://github.com/zigimg/zigimg/archive/d9dbbe22b5f7b5f1f4772169ed93ffeed8e8124d.tar.gz",
|
||||||
|
.hash = "122013646f7038ecc71ddf8a0d7de346d29a6ec40140af57f838b0a975c69af512b0",
|
||||||
|
},
|
||||||
},
|
},
|
||||||
|
|
||||||
.paths = .{
|
.paths = .{
|
||||||
|
|
|
@ -11,6 +11,7 @@ const Model = @import("vulkan_renderer.zig").Model;
|
||||||
const Self = @This();
|
const Self = @This();
|
||||||
|
|
||||||
ubo_model: Model,
|
ubo_model: Model,
|
||||||
|
tex_id: u32,
|
||||||
|
|
||||||
vertex_count: u32,
|
vertex_count: u32,
|
||||||
vertex_buffer: vk.Buffer,
|
vertex_buffer: vk.Buffer,
|
||||||
|
@ -34,6 +35,7 @@ pub fn new(
|
||||||
transfer_command_pool: vk.CommandPool,
|
transfer_command_pool: vk.CommandPool,
|
||||||
vertices: []const Vertex,
|
vertices: []const Vertex,
|
||||||
indices: []const u32,
|
indices: []const u32,
|
||||||
|
tex_id: u32,
|
||||||
allocator: std.mem.Allocator,
|
allocator: std.mem.Allocator,
|
||||||
) !Self {
|
) !Self {
|
||||||
var self: Self = undefined;
|
var self: Self = undefined;
|
||||||
|
@ -50,6 +52,7 @@ pub fn new(
|
||||||
try self.createIndexBuffer(transfer_queue, transfer_command_pool, indices);
|
try self.createIndexBuffer(transfer_queue, transfer_command_pool, indices);
|
||||||
|
|
||||||
self.ubo_model = .{ .model = zm.identity() };
|
self.ubo_model = .{ .model = zm.identity() };
|
||||||
|
self.tex_id = tex_id;
|
||||||
|
|
||||||
return self;
|
return self;
|
||||||
}
|
}
|
||||||
|
@ -122,7 +125,6 @@ fn createVertexBuffer(
|
||||||
staging_buffer,
|
staging_buffer,
|
||||||
self.vertex_buffer,
|
self.vertex_buffer,
|
||||||
buffer_size,
|
buffer_size,
|
||||||
self.allocator,
|
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -178,6 +180,5 @@ fn createIndexBuffer(
|
||||||
staging_buffer,
|
staging_buffer,
|
||||||
self.index_buffer,
|
self.index_buffer,
|
||||||
buffer_size,
|
buffer_size,
|
||||||
self.allocator,
|
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,10 +1,13 @@
|
||||||
#version 450
|
#version 450
|
||||||
|
|
||||||
layout(location = 0) in vec3 fragCol;
|
layout(location = 0) in vec3 fragCol;
|
||||||
|
layout(location = 1) in vec2 fragTex;
|
||||||
|
|
||||||
// Final output output (must also have location)
|
// Final output output (must also have location)
|
||||||
layout(location = 0) out vec4 outColour;
|
layout(location = 0) out vec4 outColour;
|
||||||
|
|
||||||
|
layout(set = 1, binding = 0) uniform sampler2D textureSampler;
|
||||||
|
|
||||||
void main() {
|
void main() {
|
||||||
outColour = vec4(fragCol, 1.0);
|
outColour = texture(textureSampler, fragTex);
|
||||||
}
|
}
|
||||||
|
|
|
@ -2,10 +2,12 @@
|
||||||
|
|
||||||
layout(location = 0) in vec3 pos;
|
layout(location = 0) in vec3 pos;
|
||||||
layout(location = 1) in vec3 col;
|
layout(location = 1) in vec3 col;
|
||||||
|
layout(location = 2) in vec2 tex;
|
||||||
|
|
||||||
layout(location = 0) out vec3 fragCol;
|
layout(location = 0) out vec3 fragCol;
|
||||||
|
layout(location = 1) out vec2 fragTex;
|
||||||
|
|
||||||
layout(binding = 0) uniform UboViewProjection {
|
layout(set = 0, binding = 0) uniform UboViewProjection {
|
||||||
mat4 projection;
|
mat4 projection;
|
||||||
mat4 view;
|
mat4 view;
|
||||||
} uboViewProjection;
|
} uboViewProjection;
|
||||||
|
@ -17,4 +19,5 @@ layout(push_constant) uniform PushModel {
|
||||||
void main() {
|
void main() {
|
||||||
gl_Position = uboViewProjection.projection * uboViewProjection.view * pushModel.model * vec4(pos, 1.0);
|
gl_Position = uboViewProjection.projection * uboViewProjection.view * pushModel.model * vec4(pos, 1.0);
|
||||||
fragCol = col;
|
fragCol = col;
|
||||||
|
fragTex = tex;
|
||||||
}
|
}
|
||||||
|
|
|
@ -8,12 +8,13 @@ const CommandBuffer = @import("vulkan_renderer.zig").CommandBuffer;
|
||||||
pub const device_extensions = [_][*:0]const u8{vk.extensions.khr_swapchain.name};
|
pub const device_extensions = [_][*:0]const u8{vk.extensions.khr_swapchain.name};
|
||||||
|
|
||||||
pub const Vector3 = @Vector(3, f32);
|
pub const Vector3 = @Vector(3, f32);
|
||||||
|
pub const Vector2 = @Vector(2, f32);
|
||||||
|
|
||||||
// Vertex data representation
|
// Vertex data representation
|
||||||
pub const Vertex = struct {
|
pub const Vertex = struct {
|
||||||
// Vertex position (x, y, z)
|
pos: Vector3, // Vertex position (x, y, z)
|
||||||
pos: Vector3,
|
col: Vector3, // Vertex colour (r, g, b)
|
||||||
col: Vector3,
|
tex: Vector2, // Texture coords (u, v)
|
||||||
};
|
};
|
||||||
|
|
||||||
pub const QueueFamilyIndices = struct {
|
pub const QueueFamilyIndices = struct {
|
||||||
|
@ -96,31 +97,20 @@ pub fn createBuffer(
|
||||||
try device.bindBufferMemory(buffer.*, buffer_memory.*, 0);
|
try device.bindBufferMemory(buffer.*, buffer_memory.*, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn copyBuffer(
|
fn beginCommandBuffer(device: Device, command_pool: vk.CommandPool) !CommandBuffer {
|
||||||
device: Device,
|
|
||||||
transfer_queue: vk.Queue,
|
|
||||||
transfer_command_pool: vk.CommandPool,
|
|
||||||
src_buffer: vk.Buffer,
|
|
||||||
dst_buffer: vk.Buffer,
|
|
||||||
buffer_size: vk.DeviceSize,
|
|
||||||
allocator: std.mem.Allocator,
|
|
||||||
) !void {
|
|
||||||
// Command buffer to hold transfer commands
|
// Command buffer to hold transfer commands
|
||||||
const transfer_command_buffer_handle = try allocator.create(vk.CommandBuffer);
|
var command_buffer_handle: vk.CommandBuffer = undefined;
|
||||||
defer allocator.destroy(transfer_command_buffer_handle);
|
|
||||||
// Free temporary buffer back to pool
|
|
||||||
defer device.freeCommandBuffers(transfer_command_pool, 1, @ptrCast(transfer_command_buffer_handle));
|
|
||||||
|
|
||||||
// Command buffer details
|
// Command buffer details
|
||||||
const alloc_info: vk.CommandBufferAllocateInfo = .{
|
const alloc_info: vk.CommandBufferAllocateInfo = .{
|
||||||
.command_pool = transfer_command_pool,
|
.command_pool = command_pool,
|
||||||
.level = .primary,
|
.level = .primary,
|
||||||
.command_buffer_count = 1,
|
.command_buffer_count = 1,
|
||||||
};
|
};
|
||||||
|
|
||||||
// Allocate command buffer from pool
|
// Allocate command buffer from pool
|
||||||
try device.allocateCommandBuffers(&alloc_info, @ptrCast(transfer_command_buffer_handle));
|
try device.allocateCommandBuffers(&alloc_info, @ptrCast(&command_buffer_handle));
|
||||||
const transfer_command_buffer = CommandBuffer.init(transfer_command_buffer_handle.*, device.wrapper);
|
const command_buffer = CommandBuffer.init(command_buffer_handle, device.wrapper);
|
||||||
|
|
||||||
// Information to begin the command buffer record
|
// Information to begin the command buffer record
|
||||||
const begin_info: vk.CommandBufferBeginInfo = .{
|
const begin_info: vk.CommandBufferBeginInfo = .{
|
||||||
|
@ -128,7 +118,39 @@ pub fn copyBuffer(
|
||||||
};
|
};
|
||||||
|
|
||||||
// Begin recording transfer commands
|
// Begin recording transfer commands
|
||||||
try transfer_command_buffer.beginCommandBuffer(&begin_info);
|
try command_buffer.beginCommandBuffer(&begin_info);
|
||||||
|
|
||||||
|
return command_buffer;
|
||||||
|
}
|
||||||
|
|
||||||
|
fn endAndSubmitCommandBuffer(device: Device, command_buffer: CommandBuffer, command_pool: vk.CommandPool, queue: vk.Queue) !void {
|
||||||
|
// End commands
|
||||||
|
try command_buffer.endCommandBuffer();
|
||||||
|
|
||||||
|
// Queue submission information
|
||||||
|
const submit_info: vk.SubmitInfo = .{
|
||||||
|
.command_buffer_count = 1,
|
||||||
|
.p_command_buffers = @ptrCast(&command_buffer.handle),
|
||||||
|
};
|
||||||
|
|
||||||
|
// Submit transfer command to transfer queue and wait until it finishes
|
||||||
|
try device.queueSubmit(queue, 1, @ptrCast(&submit_info), .null_handle);
|
||||||
|
try device.queueWaitIdle(queue);
|
||||||
|
|
||||||
|
// Free temporary buffer back to pool
|
||||||
|
device.freeCommandBuffers(command_pool, 1, @ptrCast(&command_buffer.handle));
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn copyBuffer(
|
||||||
|
device: Device,
|
||||||
|
transfer_queue: vk.Queue,
|
||||||
|
transfer_command_pool: vk.CommandPool,
|
||||||
|
src_buffer: vk.Buffer,
|
||||||
|
dst_buffer: vk.Buffer,
|
||||||
|
buffer_size: vk.DeviceSize,
|
||||||
|
) !void {
|
||||||
|
// Create buffer
|
||||||
|
const transfer_command_buffer = try beginCommandBuffer(device, transfer_command_pool);
|
||||||
|
|
||||||
// Region of data to copy from and to
|
// Region of data to copy from and to
|
||||||
const buffer_copy_region: vk.BufferCopy = .{
|
const buffer_copy_region: vk.BufferCopy = .{
|
||||||
|
@ -140,16 +162,96 @@ pub fn copyBuffer(
|
||||||
// Command to copy src buffer to dst buffer
|
// Command to copy src buffer to dst buffer
|
||||||
transfer_command_buffer.copyBuffer(src_buffer, dst_buffer, 1, @ptrCast(&buffer_copy_region));
|
transfer_command_buffer.copyBuffer(src_buffer, dst_buffer, 1, @ptrCast(&buffer_copy_region));
|
||||||
|
|
||||||
// End commands
|
// Command to copy src buffer to dst buffer
|
||||||
try transfer_command_buffer.endCommandBuffer();
|
try endAndSubmitCommandBuffer(device, transfer_command_buffer, transfer_command_pool, transfer_queue);
|
||||||
|
}
|
||||||
|
|
||||||
// Queue submission information
|
pub fn copyImageBuffer(
|
||||||
const submit_info: vk.SubmitInfo = .{
|
device: Device,
|
||||||
.command_buffer_count = 1,
|
transfer_queue: vk.Queue,
|
||||||
.p_command_buffers = @ptrCast(&transfer_command_buffer.handle),
|
transfer_command_pool: vk.CommandPool,
|
||||||
|
src_buffer: vk.Buffer,
|
||||||
|
image: vk.Image,
|
||||||
|
width: u32,
|
||||||
|
height: u32,
|
||||||
|
) !void {
|
||||||
|
const transfer_command_buffer = try beginCommandBuffer(device, transfer_command_pool);
|
||||||
|
|
||||||
|
const image_region: vk.BufferImageCopy = .{
|
||||||
|
.buffer_offset = 0, // Offset into data
|
||||||
|
.buffer_row_length = 0, // Row length of data to calculate data spacing
|
||||||
|
.buffer_image_height = 0, // Image height to calculate data spacing
|
||||||
|
.image_subresource = .{
|
||||||
|
.aspect_mask = .{ .color_bit = true }, // Which aspect of image to copy
|
||||||
|
.mip_level = 0, // Mipmap level to copy
|
||||||
|
.base_array_layer = 0, // Starting array layer (if array)
|
||||||
|
.layer_count = 1, // Number of layers of copy starting at base_array_layer
|
||||||
|
},
|
||||||
|
.image_offset = .{ .x = 0, .y = 0, .z = 0 }, // Offset to image (as opposed to raw data buffer offset)
|
||||||
|
.image_extent = .{ .width = width, .height = height, .depth = 1 }, // Size of the region to copy as x, y, z values
|
||||||
};
|
};
|
||||||
|
|
||||||
// Submit transfer command to transfer queue and wait until it finishes
|
transfer_command_buffer.copyBufferToImage(src_buffer, image, .transfer_dst_optimal, 1, @ptrCast(&image_region));
|
||||||
try device.queueSubmit(transfer_queue, 1, @ptrCast(&submit_info), .null_handle);
|
|
||||||
try device.queueWaitIdle(transfer_queue);
|
try endAndSubmitCommandBuffer(device, transfer_command_buffer, transfer_command_pool, transfer_queue);
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn transitionImageLayout(
|
||||||
|
device: Device,
|
||||||
|
queue: vk.Queue,
|
||||||
|
command_pool: vk.CommandPool,
|
||||||
|
image: vk.Image,
|
||||||
|
old_layout: vk.ImageLayout,
|
||||||
|
new_layout: vk.ImageLayout,
|
||||||
|
) !void {
|
||||||
|
const command_buffer = try beginCommandBuffer(device, command_pool);
|
||||||
|
|
||||||
|
var image_memory_barrier: vk.ImageMemoryBarrier = .{
|
||||||
|
.old_layout = old_layout, // Layout to transition from
|
||||||
|
.new_layout = new_layout, // Layout to transition to
|
||||||
|
.src_queue_family_index = vk.QUEUE_FAMILY_IGNORED, // Queue family to transition from
|
||||||
|
.dst_queue_family_index = vk.QUEUE_FAMILY_IGNORED, // Queue family to transition to
|
||||||
|
.image = image, // Image being accessed and modified as part of barrier
|
||||||
|
.subresource_range = .{
|
||||||
|
.aspect_mask = .{ .color_bit = true }, // Aspect of image being altered
|
||||||
|
.base_mip_level = 0, // First mip level to start alterations on
|
||||||
|
.level_count = 1, // Number of mipmap levels to alter starting from base mipmap level
|
||||||
|
.base_array_layer = 0, // First layer to start alterations on
|
||||||
|
.layer_count = 1, // Number of layers to alter starting from base array layer
|
||||||
|
},
|
||||||
|
.src_access_mask = .{}, // Memory access stage transition must happen after
|
||||||
|
.dst_access_mask = .{}, // Memory access stage transition must happen before
|
||||||
|
};
|
||||||
|
|
||||||
|
var src_stage: vk.PipelineStageFlags = .{};
|
||||||
|
var dst_stage: vk.PipelineStageFlags = .{};
|
||||||
|
|
||||||
|
// If transitioning from new image to image ready to receive data
|
||||||
|
if (old_layout == vk.ImageLayout.undefined and new_layout == vk.ImageLayout.transfer_dst_optimal) {
|
||||||
|
image_memory_barrier.dst_access_mask.transfer_write_bit = true;
|
||||||
|
|
||||||
|
src_stage.top_of_pipe_bit = true;
|
||||||
|
dst_stage.transfer_bit = true;
|
||||||
|
} else if (old_layout == vk.ImageLayout.transfer_dst_optimal and new_layout == vk.ImageLayout.shader_read_only_optimal) {
|
||||||
|
// If transitioning from transfer destination to shader readable
|
||||||
|
image_memory_barrier.src_access_mask.transfer_write_bit = true;
|
||||||
|
image_memory_barrier.dst_access_mask.shader_read_bit = true;
|
||||||
|
|
||||||
|
src_stage.transfer_bit = true;
|
||||||
|
dst_stage.fragment_shader_bit = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
command_buffer.pipelineBarrier(
|
||||||
|
src_stage, // Pipeline stages (match to src and dst access mask)
|
||||||
|
dst_stage,
|
||||||
|
.{}, // Dependency flags
|
||||||
|
0, // Memory barrier count
|
||||||
|
null, // Memory barrier data
|
||||||
|
0, // Buffer memory barrier count
|
||||||
|
null, // Buffer memory barrier data
|
||||||
|
1, // Image memory barrier count
|
||||||
|
@ptrCast(&image_memory_barrier), // Image memory barrier data
|
||||||
|
);
|
||||||
|
|
||||||
|
try endAndSubmitCommandBuffer(device, command_buffer, command_pool, queue);
|
||||||
}
|
}
|
||||||
|
|
|
@ -4,6 +4,7 @@ const vk = @import("vulkan");
|
||||||
const builtin = @import("builtin");
|
const builtin = @import("builtin");
|
||||||
const shaders = @import("shaders");
|
const shaders = @import("shaders");
|
||||||
const zm = @import("zmath");
|
const zm = @import("zmath");
|
||||||
|
const img = @import("zigimg");
|
||||||
|
|
||||||
const Utilities = @import("utilities.zig");
|
const Utilities = @import("utilities.zig");
|
||||||
const QueueFamilyIndices = Utilities.QueueFamilyIndices;
|
const QueueFamilyIndices = Utilities.QueueFamilyIndices;
|
||||||
|
@ -74,6 +75,7 @@ pub const VulkanRenderer = struct {
|
||||||
swapchain: vk.SwapchainKHR,
|
swapchain: vk.SwapchainKHR,
|
||||||
viewport: vk.Viewport,
|
viewport: vk.Viewport,
|
||||||
scissor: vk.Rect2D,
|
scissor: vk.Rect2D,
|
||||||
|
texture_sampler: vk.Sampler,
|
||||||
|
|
||||||
swapchain_images: []SwapchainImage,
|
swapchain_images: []SwapchainImage,
|
||||||
swapchain_framebuffers: []vk.Framebuffer,
|
swapchain_framebuffers: []vk.Framebuffer,
|
||||||
|
@ -85,14 +87,22 @@ pub const VulkanRenderer = struct {
|
||||||
|
|
||||||
// Descriptors
|
// Descriptors
|
||||||
descriptor_set_layout: vk.DescriptorSetLayout,
|
descriptor_set_layout: vk.DescriptorSetLayout,
|
||||||
|
sampler_set_layout: vk.DescriptorSetLayout,
|
||||||
push_constant_range: vk.PushConstantRange,
|
push_constant_range: vk.PushConstantRange,
|
||||||
|
|
||||||
descriptor_pool: vk.DescriptorPool,
|
descriptor_pool: vk.DescriptorPool,
|
||||||
|
sampler_descriptor_pool: vk.DescriptorPool,
|
||||||
descriptor_sets: []vk.DescriptorSet,
|
descriptor_sets: []vk.DescriptorSet,
|
||||||
|
sampler_descriptor_sets: std.ArrayList(vk.DescriptorSet),
|
||||||
|
|
||||||
vp_uniform_buffer: []vk.Buffer,
|
vp_uniform_buffer: []vk.Buffer,
|
||||||
vp_uniform_buffer_memory: []vk.DeviceMemory,
|
vp_uniform_buffer_memory: []vk.DeviceMemory,
|
||||||
|
|
||||||
|
// Assets
|
||||||
|
texture_images: std.ArrayList(vk.Image),
|
||||||
|
texture_image_memory: std.ArrayList(vk.DeviceMemory),
|
||||||
|
texture_image_views: std.ArrayList(vk.ImageView),
|
||||||
|
|
||||||
// Pipeline
|
// Pipeline
|
||||||
graphics_pipeline: vk.Pipeline,
|
graphics_pipeline: vk.Pipeline,
|
||||||
pipeline_layout: vk.PipelineLayout,
|
pipeline_layout: vk.PipelineLayout,
|
||||||
|
@ -139,6 +149,19 @@ pub const VulkanRenderer = struct {
|
||||||
try self.createFramebuffers();
|
try self.createFramebuffers();
|
||||||
try self.createCommandPool();
|
try self.createCommandPool();
|
||||||
|
|
||||||
|
try self.createCommandBuffers();
|
||||||
|
try self.createTextureSampler();
|
||||||
|
try self.createUniformBuffers();
|
||||||
|
try self.createDescriptorPool();
|
||||||
|
try self.createDescriptorSets();
|
||||||
|
|
||||||
|
try self.createSynchronisation();
|
||||||
|
|
||||||
|
self.texture_images = std.ArrayList(vk.Image).init(self.allocator);
|
||||||
|
self.texture_image_memory = std.ArrayList(vk.DeviceMemory).init(self.allocator);
|
||||||
|
self.texture_image_views = std.ArrayList(vk.ImageView).init(self.allocator);
|
||||||
|
self.sampler_descriptor_sets = std.ArrayList(vk.DescriptorSet).init(self.allocator);
|
||||||
|
|
||||||
const aspect: f32 = @as(f32, @floatFromInt(self.extent.width)) / @as(f32, @floatFromInt(self.extent.height));
|
const aspect: f32 = @as(f32, @floatFromInt(self.extent.width)) / @as(f32, @floatFromInt(self.extent.height));
|
||||||
self.ubo_view_projection.projection = zm.perspectiveFovRh(
|
self.ubo_view_projection.projection = zm.perspectiveFovRh(
|
||||||
std.math.degreesToRadians(45.0),
|
std.math.degreesToRadians(45.0),
|
||||||
|
@ -158,17 +181,17 @@ pub const VulkanRenderer = struct {
|
||||||
// Create meshes
|
// Create meshes
|
||||||
// Vertex Data
|
// Vertex Data
|
||||||
var mesh_vertices = [_]Vertex{
|
var mesh_vertices = [_]Vertex{
|
||||||
.{ .pos = .{ -0.4, 0.4, 0.0 }, .col = .{ 1.0, 0.0, 0.0 } }, // 0
|
.{ .pos = .{ -0.4, 0.4, 0.0 }, .col = .{ 1.0, 0.0, 0.0 }, .tex = .{ 1.0, 1.0 } }, // 0
|
||||||
.{ .pos = .{ -0.4, -0.4, 0.0 }, .col = .{ 1.0, 0.0, 0.0 } }, // 1
|
.{ .pos = .{ -0.4, -0.4, 0.0 }, .col = .{ 1.0, 0.0, 0.0 }, .tex = .{ 1.0, 0.0 } }, // 1
|
||||||
.{ .pos = .{ 0.4, -0.4, 0.0 }, .col = .{ 1.0, 0.0, 0.0 } }, // 2
|
.{ .pos = .{ 0.4, -0.4, 0.0 }, .col = .{ 1.0, 0.0, 0.0 }, .tex = .{ 0.0, 0.0 } }, // 2
|
||||||
.{ .pos = .{ 0.4, 0.4, 0.0 }, .col = .{ 1.0, 0.0, 0.0 } }, // 3
|
.{ .pos = .{ 0.4, 0.4, 0.0 }, .col = .{ 1.0, 0.0, 0.0 }, .tex = .{ 0.0, 1.0 } }, // 3
|
||||||
};
|
};
|
||||||
|
|
||||||
var mesh_vertices2 = [_]Vertex{
|
var mesh_vertices2 = [_]Vertex{
|
||||||
.{ .pos = .{ -0.25, 0.6, 0.0 }, .col = .{ 0.0, 0.0, 1.0 } }, // 0
|
.{ .pos = .{ -0.25, 0.6, 0.0 }, .col = .{ 0.0, 0.0, 1.0 }, .tex = .{ 1.0, 1.0 } }, // 0
|
||||||
.{ .pos = .{ -0.25, -0.6, 0.0 }, .col = .{ 0.0, 0.0, 1.0 } }, // 1
|
.{ .pos = .{ -0.25, -0.6, 0.0 }, .col = .{ 0.0, 0.0, 1.0 }, .tex = .{ 1.0, 0.0 } }, // 1
|
||||||
.{ .pos = .{ 0.25, -0.6, 0.0 }, .col = .{ 0.0, 0.0, 1.0 } }, // 2
|
.{ .pos = .{ 0.25, -0.6, 0.0 }, .col = .{ 0.0, 0.0, 1.0 }, .tex = .{ 0.0, 0.0 } }, // 2
|
||||||
.{ .pos = .{ 0.25, 0.6, 0.0 }, .col = .{ 0.0, 0.0, 1.0 } }, // 3
|
.{ .pos = .{ 0.25, 0.6, 0.0 }, .col = .{ 0.0, 0.0, 1.0 }, .tex = .{ 0.0, 1.0 } }, // 3
|
||||||
};
|
};
|
||||||
|
|
||||||
// Index Data
|
// Index Data
|
||||||
|
@ -185,6 +208,7 @@ pub const VulkanRenderer = struct {
|
||||||
self.graphics_command_pool,
|
self.graphics_command_pool,
|
||||||
&mesh_vertices,
|
&mesh_vertices,
|
||||||
&mesh_indices,
|
&mesh_indices,
|
||||||
|
try self.createTexture("test.png"),
|
||||||
self.allocator,
|
self.allocator,
|
||||||
);
|
);
|
||||||
|
|
||||||
|
@ -196,18 +220,12 @@ pub const VulkanRenderer = struct {
|
||||||
self.graphics_command_pool,
|
self.graphics_command_pool,
|
||||||
&mesh_vertices2,
|
&mesh_vertices2,
|
||||||
&mesh_indices,
|
&mesh_indices,
|
||||||
|
try self.createTexture("test.png"),
|
||||||
self.allocator,
|
self.allocator,
|
||||||
);
|
);
|
||||||
|
|
||||||
self.meshes = [_]Mesh{ first_mesh, second_mesh };
|
self.meshes = [_]Mesh{ first_mesh, second_mesh };
|
||||||
|
|
||||||
try self.createCommandBuffers();
|
|
||||||
try self.createUniformBuffers();
|
|
||||||
try self.createDescriptorPool();
|
|
||||||
try self.createDescriptorSets();
|
|
||||||
|
|
||||||
try self.createSynchronisation();
|
|
||||||
|
|
||||||
return self;
|
return self;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -280,12 +298,31 @@ pub const VulkanRenderer = struct {
|
||||||
self.instance.destroyDebugUtilsMessengerEXT(self.debug_utils.?, null);
|
self.instance.destroyDebugUtilsMessengerEXT(self.debug_utils.?, null);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
self.device.destroySampler(self.texture_sampler, null);
|
||||||
|
|
||||||
|
for (
|
||||||
|
self.texture_images.items,
|
||||||
|
self.texture_image_memory.items,
|
||||||
|
self.texture_image_views.items,
|
||||||
|
) |tex_image, tex_image_memory, tex_image_view| {
|
||||||
|
self.device.destroyImage(tex_image, null);
|
||||||
|
self.device.freeMemory(tex_image_memory, null);
|
||||||
|
self.device.destroyImageView(tex_image_view, null);
|
||||||
|
}
|
||||||
|
|
||||||
|
self.texture_images.deinit();
|
||||||
|
self.texture_image_memory.deinit();
|
||||||
|
self.texture_image_views.deinit();
|
||||||
|
|
||||||
self.device.destroyImageView(self.depth_buffer_image_view, null);
|
self.device.destroyImageView(self.depth_buffer_image_view, null);
|
||||||
self.device.destroyImage(self.depth_buffer_image, null);
|
self.device.destroyImage(self.depth_buffer_image, null);
|
||||||
self.device.freeMemory(self.depth_buffer_image_memory, null);
|
self.device.freeMemory(self.depth_buffer_image_memory, null);
|
||||||
|
|
||||||
self.device.destroyDescriptorPool(self.descriptor_pool, null);
|
self.device.destroyDescriptorPool(self.descriptor_pool, null);
|
||||||
self.device.destroyDescriptorSetLayout(self.descriptor_set_layout, null);
|
self.device.destroyDescriptorSetLayout(self.descriptor_set_layout, null);
|
||||||
|
self.device.destroyDescriptorPool(self.sampler_descriptor_pool, null);
|
||||||
|
self.device.destroyDescriptorSetLayout(self.sampler_set_layout, null);
|
||||||
|
self.sampler_descriptor_sets.deinit();
|
||||||
|
|
||||||
for (0..self.swapchain_images.len) |i| {
|
for (0..self.swapchain_images.len) |i| {
|
||||||
self.device.destroyBuffer(self.vp_uniform_buffer[i], null);
|
self.device.destroyBuffer(self.vp_uniform_buffer[i], null);
|
||||||
|
@ -407,11 +444,17 @@ pub const VulkanRenderer = struct {
|
||||||
else
|
else
|
||||||
2;
|
2;
|
||||||
|
|
||||||
|
// Device features
|
||||||
|
const device_features: vk.PhysicalDeviceFeatures = .{
|
||||||
|
.sampler_anisotropy = vk.TRUE, // Enable anisotropy
|
||||||
|
};
|
||||||
|
|
||||||
const device_create_info: vk.DeviceCreateInfo = .{
|
const device_create_info: vk.DeviceCreateInfo = .{
|
||||||
.queue_create_info_count = queue_count,
|
.queue_create_info_count = queue_count,
|
||||||
.p_queue_create_infos = &qci,
|
.p_queue_create_infos = &qci,
|
||||||
.pp_enabled_extension_names = &Utilities.device_extensions,
|
.pp_enabled_extension_names = &Utilities.device_extensions,
|
||||||
.enabled_extension_count = @intCast(Utilities.device_extensions.len),
|
.enabled_extension_count = @intCast(Utilities.device_extensions.len),
|
||||||
|
.p_enabled_features = &device_features,
|
||||||
};
|
};
|
||||||
|
|
||||||
const device_handle = try self.instance.createDevice(self.physical_device, &device_create_info, null);
|
const device_handle = try self.instance.createDevice(self.physical_device, &device_create_info, null);
|
||||||
|
@ -595,6 +638,8 @@ pub const VulkanRenderer = struct {
|
||||||
}
|
}
|
||||||
|
|
||||||
fn createDescriptorSetLayout(self: *Self) !void {
|
fn createDescriptorSetLayout(self: *Self) !void {
|
||||||
|
// -- Uniform values descriptor set layout --
|
||||||
|
|
||||||
// UboViewProjection binding info
|
// UboViewProjection binding info
|
||||||
const vp_layout_binding: vk.DescriptorSetLayoutBinding = .{
|
const vp_layout_binding: vk.DescriptorSetLayoutBinding = .{
|
||||||
.binding = 0, // Binding point in shader (designated by binding number in shader)
|
.binding = 0, // Binding point in shader (designated by binding number in shader)
|
||||||
|
@ -614,6 +659,25 @@ pub const VulkanRenderer = struct {
|
||||||
|
|
||||||
// Create descriptor set layout
|
// Create descriptor set layout
|
||||||
self.descriptor_set_layout = try self.device.createDescriptorSetLayout(&layout_create_info, null);
|
self.descriptor_set_layout = try self.device.createDescriptorSetLayout(&layout_create_info, null);
|
||||||
|
|
||||||
|
// -- Texture sampler descriptor set layout --
|
||||||
|
|
||||||
|
// Texture binding info
|
||||||
|
const sampler_layout_binding: vk.DescriptorSetLayoutBinding = .{
|
||||||
|
.binding = 0,
|
||||||
|
.descriptor_type = .combined_image_sampler,
|
||||||
|
.descriptor_count = 1,
|
||||||
|
.stage_flags = .{ .fragment_bit = true },
|
||||||
|
.p_immutable_samplers = null,
|
||||||
|
};
|
||||||
|
|
||||||
|
// Create a descriptor set layout with given bindings for texture
|
||||||
|
const texture_layout_info: vk.DescriptorSetLayoutCreateInfo = .{
|
||||||
|
.binding_count = 1,
|
||||||
|
.p_bindings = @ptrCast(&sampler_layout_binding),
|
||||||
|
};
|
||||||
|
|
||||||
|
self.sampler_set_layout = try self.device.createDescriptorSetLayout(&texture_layout_info, null);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn createPushConstantRange(self: *Self) !void {
|
fn createPushConstantRange(self: *Self) !void {
|
||||||
|
@ -711,6 +775,13 @@ pub const VulkanRenderer = struct {
|
||||||
.format = vk.Format.r32g32b32_sfloat,
|
.format = vk.Format.r32g32b32_sfloat,
|
||||||
.offset = @offsetOf(Vertex, "col"),
|
.offset = @offsetOf(Vertex, "col"),
|
||||||
},
|
},
|
||||||
|
// Texture attribute
|
||||||
|
.{
|
||||||
|
.binding = 0,
|
||||||
|
.location = 2,
|
||||||
|
.format = vk.Format.r32g32_sfloat,
|
||||||
|
.offset = @offsetOf(Vertex, "tex"),
|
||||||
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
// -- Vertex input --
|
// -- Vertex input --
|
||||||
|
@ -808,9 +879,11 @@ pub const VulkanRenderer = struct {
|
||||||
};
|
};
|
||||||
|
|
||||||
// -- Pipeline layout --
|
// -- Pipeline layout --
|
||||||
|
const descriptor_set_layouts = [_]vk.DescriptorSetLayout{ self.descriptor_set_layout, self.sampler_set_layout };
|
||||||
|
|
||||||
const pipeline_layout_create_info: vk.PipelineLayoutCreateInfo = .{
|
const pipeline_layout_create_info: vk.PipelineLayoutCreateInfo = .{
|
||||||
.set_layout_count = 1,
|
.set_layout_count = @intCast(descriptor_set_layouts.len),
|
||||||
.p_set_layouts = @ptrCast(&self.descriptor_set_layout),
|
.p_set_layouts = &descriptor_set_layouts,
|
||||||
.push_constant_range_count = 1,
|
.push_constant_range_count = 1,
|
||||||
.p_push_constant_ranges = @ptrCast(&self.push_constant_range),
|
.p_push_constant_ranges = @ptrCast(&self.push_constant_range),
|
||||||
};
|
};
|
||||||
|
@ -925,6 +998,29 @@ pub const VulkanRenderer = struct {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fn createTextureSampler(self: *Self) !void {
|
||||||
|
// Sampler create info
|
||||||
|
const sampler_create_info: vk.SamplerCreateInfo = .{
|
||||||
|
.mag_filter = .linear, // How to render when image is magnified on screen
|
||||||
|
.min_filter = .linear, // How to render when image is minified on screen
|
||||||
|
.address_mode_u = .repeat, // How to handle texture wrap in U (x direction)
|
||||||
|
.address_mode_v = .repeat, // How to handle texture wrap in U (y direction)
|
||||||
|
.address_mode_w = .repeat, // How to handle texture wrap in U (z direction)
|
||||||
|
.border_color = .int_opaque_black, // Border beyond texture (only works for border clamp)
|
||||||
|
.unnormalized_coordinates = vk.FALSE, // Whether coords should be normalized (between 0 and 1)
|
||||||
|
.mipmap_mode = .linear, // Mipmap interpolation mode
|
||||||
|
.mip_lod_bias = 0.0, // Level of detail bias for mip level
|
||||||
|
.min_lod = 0.0, // Minimum lod to pick mip level
|
||||||
|
.max_lod = 0.0, // Maximum lod to pick mip level
|
||||||
|
.anisotropy_enable = vk.TRUE, // Enable anisotropy
|
||||||
|
.max_anisotropy = 16.0, // Anisotropy sample level
|
||||||
|
.compare_enable = vk.FALSE,
|
||||||
|
.compare_op = .never,
|
||||||
|
};
|
||||||
|
|
||||||
|
self.texture_sampler = try self.device.createSampler(&sampler_create_info, null);
|
||||||
|
}
|
||||||
|
|
||||||
fn createUniformBuffers(self: *Self) !void {
|
fn createUniformBuffers(self: *Self) !void {
|
||||||
// View projection buffer size
|
// View projection buffer size
|
||||||
const vp_buffer_size: vk.DeviceSize = @sizeOf(UboViewProjection);
|
const vp_buffer_size: vk.DeviceSize = @sizeOf(UboViewProjection);
|
||||||
|
@ -949,6 +1045,8 @@ pub const VulkanRenderer = struct {
|
||||||
}
|
}
|
||||||
|
|
||||||
fn createDescriptorPool(self: *Self) !void {
|
fn createDescriptorPool(self: *Self) !void {
|
||||||
|
// -- Create uniform descriptor pool --
|
||||||
|
|
||||||
// Type of descriptors + how many descriptors (!= descriptor sets) (combined makes the pool size)
|
// Type of descriptors + how many descriptors (!= descriptor sets) (combined makes the pool size)
|
||||||
// View projection pool
|
// View projection pool
|
||||||
const vp_pool_size: vk.DescriptorPoolSize = .{
|
const vp_pool_size: vk.DescriptorPoolSize = .{
|
||||||
|
@ -968,6 +1066,23 @@ pub const VulkanRenderer = struct {
|
||||||
|
|
||||||
// Create descriptor pool
|
// Create descriptor pool
|
||||||
self.descriptor_pool = try self.device.createDescriptorPool(&pool_create_info, null);
|
self.descriptor_pool = try self.device.createDescriptorPool(&pool_create_info, null);
|
||||||
|
|
||||||
|
// -- Create sampler descriptor pool --
|
||||||
|
|
||||||
|
// Texture sampler pool
|
||||||
|
const sampler_pool_size: vk.DescriptorPoolSize = .{
|
||||||
|
.type = .combined_image_sampler,
|
||||||
|
.descriptor_count = MAX_OBJECTS,
|
||||||
|
};
|
||||||
|
|
||||||
|
// FIXME Not the best (look into array layers)
|
||||||
|
const sampler_pool_create_info: vk.DescriptorPoolCreateInfo = .{
|
||||||
|
.max_sets = MAX_OBJECTS,
|
||||||
|
.pool_size_count = 1,
|
||||||
|
.p_pool_sizes = @ptrCast(&sampler_pool_size),
|
||||||
|
};
|
||||||
|
|
||||||
|
self.sampler_descriptor_pool = try self.device.createDescriptorPool(&sampler_pool_create_info, null);
|
||||||
}
|
}
|
||||||
|
|
||||||
fn createDescriptorSets(self: *Self) !void {
|
fn createDescriptorSets(self: *Self) !void {
|
||||||
|
@ -1095,13 +1210,18 @@ pub const VulkanRenderer = struct {
|
||||||
@ptrCast(&mesh.ubo_model.model), // Actual data being pushed (can be array)
|
@ptrCast(&mesh.ubo_model.model), // Actual data being pushed (can be array)
|
||||||
);
|
);
|
||||||
|
|
||||||
|
const descriptor_set_group = [_]vk.DescriptorSet{
|
||||||
|
self.descriptor_sets[current_image],
|
||||||
|
self.sampler_descriptor_sets.items[mesh.tex_id],
|
||||||
|
};
|
||||||
|
|
||||||
// Bind descriptor sets
|
// Bind descriptor sets
|
||||||
command_buffer.bindDescriptorSets(
|
command_buffer.bindDescriptorSets(
|
||||||
.graphics,
|
.graphics,
|
||||||
self.pipeline_layout,
|
self.pipeline_layout,
|
||||||
0,
|
0,
|
||||||
1,
|
@intCast(descriptor_set_group.len),
|
||||||
@ptrCast(&self.descriptor_sets[current_image]),
|
&descriptor_set_group,
|
||||||
0,
|
0,
|
||||||
null,
|
null,
|
||||||
);
|
);
|
||||||
|
@ -1247,8 +1367,8 @@ pub const VulkanRenderer = struct {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const pdev_features = self.instance.getPhysicalDeviceFeatures(pdev);
|
||||||
const queue_family_indices = self.getQueueFamilies(pdev) catch return false;
|
const queue_family_indices = self.getQueueFamilies(pdev) catch return false;
|
||||||
|
|
||||||
const extension_support = self.checkDeviceExtensions(pdev) catch return false;
|
const extension_support = self.checkDeviceExtensions(pdev) catch return false;
|
||||||
|
|
||||||
const swapchain_details = self.getSwapchainDetails(pdev) catch return false;
|
const swapchain_details = self.getSwapchainDetails(pdev) catch return false;
|
||||||
|
@ -1257,7 +1377,7 @@ pub const VulkanRenderer = struct {
|
||||||
|
|
||||||
const swapchain_valid = swapchain_details.formats.len != 0 and swapchain_details.formats.len != 0;
|
const swapchain_valid = swapchain_details.formats.len != 0 and swapchain_details.formats.len != 0;
|
||||||
|
|
||||||
return queue_family_indices.isValid() and extension_support and swapchain_valid;
|
return queue_family_indices.isValid() and extension_support and swapchain_valid and pdev_features.sampler_anisotropy == vk.TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
fn checkValidationLayersSupport(self: Self) bool {
|
fn checkValidationLayersSupport(self: Self) bool {
|
||||||
|
@ -1376,6 +1496,168 @@ pub const VulkanRenderer = struct {
|
||||||
|
|
||||||
return try self.device.createImageView(&image_view_create_info, null);
|
return try self.device.createImageView(&image_view_create_info, null);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
fn createTextureImage(self: *Self, file_name: []const u8) !u32 {
|
||||||
|
// Load image file
|
||||||
|
var width: u32 = undefined;
|
||||||
|
var height: u32 = undefined;
|
||||||
|
var image_size: vk.DeviceSize = undefined;
|
||||||
|
const image = try self.loadTextureFile(file_name, &width, &height, &image_size);
|
||||||
|
|
||||||
|
// Create staging buffer to hold loaded data, ready to copy to device
|
||||||
|
var image_staging_buffer: vk.Buffer = undefined;
|
||||||
|
defer self.device.destroyBuffer(image_staging_buffer, null);
|
||||||
|
var image_staging_buffer_memory: vk.DeviceMemory = undefined;
|
||||||
|
defer self.device.freeMemory(image_staging_buffer_memory, null);
|
||||||
|
|
||||||
|
try Utilities.createBuffer(
|
||||||
|
self.physical_device,
|
||||||
|
self.instance,
|
||||||
|
self.device,
|
||||||
|
image_size,
|
||||||
|
.{ .transfer_src_bit = true },
|
||||||
|
.{ .host_visible_bit = true, .host_coherent_bit = true },
|
||||||
|
&image_staging_buffer,
|
||||||
|
&image_staging_buffer_memory,
|
||||||
|
);
|
||||||
|
|
||||||
|
// Copy data to staging buffer
|
||||||
|
const data = try self.device.mapMemory(image_staging_buffer_memory, 0, image_size, .{});
|
||||||
|
const image_data: *[]const u8 = @ptrCast(@alignCast(data));
|
||||||
|
image_data.* = image;
|
||||||
|
self.device.unmapMemory(image_staging_buffer_memory);
|
||||||
|
|
||||||
|
// Create image to hold final texture
|
||||||
|
var tex_image_memory: vk.DeviceMemory = undefined;
|
||||||
|
const tex_image: vk.Image = try self.createImage(
|
||||||
|
width,
|
||||||
|
height,
|
||||||
|
.r8g8b8a8_unorm,
|
||||||
|
.optimal,
|
||||||
|
.{ .transfer_dst_bit = true, .sampled_bit = true },
|
||||||
|
.{ .device_local_bit = true },
|
||||||
|
&tex_image_memory,
|
||||||
|
);
|
||||||
|
|
||||||
|
// Transition image to be DST for copy operation
|
||||||
|
try Utilities.transitionImageLayout(
|
||||||
|
self.device,
|
||||||
|
self.graphics_queue.handle,
|
||||||
|
self.graphics_command_pool,
|
||||||
|
tex_image,
|
||||||
|
.undefined,
|
||||||
|
.transfer_dst_optimal,
|
||||||
|
);
|
||||||
|
|
||||||
|
// Copy data to image
|
||||||
|
try Utilities.copyImageBuffer(
|
||||||
|
self.device,
|
||||||
|
self.graphics_queue.handle,
|
||||||
|
self.graphics_command_pool,
|
||||||
|
image_staging_buffer,
|
||||||
|
tex_image,
|
||||||
|
width,
|
||||||
|
height,
|
||||||
|
);
|
||||||
|
|
||||||
|
// Transition image to be shader readable for shader usage
|
||||||
|
try Utilities.transitionImageLayout(
|
||||||
|
self.device,
|
||||||
|
self.graphics_queue.handle,
|
||||||
|
self.graphics_command_pool,
|
||||||
|
tex_image,
|
||||||
|
.transfer_dst_optimal,
|
||||||
|
.shader_read_only_optimal,
|
||||||
|
);
|
||||||
|
|
||||||
|
// Add texture data to array for reference
|
||||||
|
try self.texture_images.append(tex_image);
|
||||||
|
try self.texture_image_memory.append(tex_image_memory);
|
||||||
|
|
||||||
|
// Return index of new texture image
|
||||||
|
return @intCast(self.texture_images.items.len - 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
fn createTexture(self: *Self, file_name: []const u8) !u32 {
|
||||||
|
// Create texture image and get its location in the array
|
||||||
|
const texture_image_loc = try self.createTextureImage(file_name);
|
||||||
|
|
||||||
|
// Create image view and add to list
|
||||||
|
const image_view = try self.createImageView(
|
||||||
|
self.texture_images.items[texture_image_loc],
|
||||||
|
.r8g8b8a8_unorm,
|
||||||
|
.{ .color_bit = true },
|
||||||
|
);
|
||||||
|
|
||||||
|
try self.texture_image_views.append(image_view);
|
||||||
|
|
||||||
|
// Create texture descriptor
|
||||||
|
const descriptor_loc = try self.createTextureDescriptor(image_view);
|
||||||
|
|
||||||
|
// Return location of set with texture
|
||||||
|
return descriptor_loc;
|
||||||
|
}
|
||||||
|
|
||||||
|
fn createTextureDescriptor(self: *Self, texture_image: vk.ImageView) !u32 {
|
||||||
|
var descriptor_set: vk.DescriptorSet = undefined;
|
||||||
|
|
||||||
|
// Descriptor set allocation info
|
||||||
|
const set_alloc_info: vk.DescriptorSetAllocateInfo = .{
|
||||||
|
.descriptor_pool = self.sampler_descriptor_pool,
|
||||||
|
.descriptor_set_count = 1,
|
||||||
|
.p_set_layouts = @ptrCast(&self.sampler_set_layout),
|
||||||
|
};
|
||||||
|
|
||||||
|
// Allocate descriptor sets
|
||||||
|
try self.device.allocateDescriptorSets(&set_alloc_info, @ptrCast(&descriptor_set));
|
||||||
|
|
||||||
|
const image_info: vk.DescriptorImageInfo = .{
|
||||||
|
.image_layout = .shader_read_only_optimal, // Image layout when in use
|
||||||
|
.image_view = texture_image, // Image to bind to set
|
||||||
|
.sampler = self.texture_sampler, // Sampler to use for set
|
||||||
|
};
|
||||||
|
|
||||||
|
// Descriptor write info
|
||||||
|
const descriptor_write: vk.WriteDescriptorSet = .{
|
||||||
|
.dst_set = descriptor_set,
|
||||||
|
.dst_binding = 0,
|
||||||
|
.dst_array_element = 0,
|
||||||
|
.descriptor_type = .combined_image_sampler,
|
||||||
|
.descriptor_count = 1,
|
||||||
|
.p_image_info = @ptrCast(&image_info),
|
||||||
|
.p_buffer_info = undefined,
|
||||||
|
.p_texel_buffer_view = undefined,
|
||||||
|
};
|
||||||
|
|
||||||
|
// Update the new descriptor set
|
||||||
|
self.device.updateDescriptorSets(1, @ptrCast(&descriptor_write), 0, null);
|
||||||
|
|
||||||
|
try self.sampler_descriptor_sets.append(descriptor_set);
|
||||||
|
|
||||||
|
// Return descriptor set location
|
||||||
|
return @intCast(self.sampler_descriptor_sets.items.len - 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
fn loadTextureFile(self: *Self, file_name: []const u8, width: *u32, height: *u32, image_size: *vk.DeviceSize) ![]const u8 {
|
||||||
|
const path_concat = [2][]const u8{ "./assets/textures/", file_name };
|
||||||
|
const path = try std.mem.concat(self.allocator, u8, &path_concat);
|
||||||
|
defer self.allocator.free(path);
|
||||||
|
|
||||||
|
var image = try img.Image.fromFilePath(self.allocator, path);
|
||||||
|
defer image.deinit();
|
||||||
|
|
||||||
|
if (!image.pixelFormat().isRgba()) {
|
||||||
|
try image.convert(.rgba32);
|
||||||
|
}
|
||||||
|
|
||||||
|
width.* = @intCast(image.width);
|
||||||
|
height.* = @intCast(image.height);
|
||||||
|
|
||||||
|
// Calculate image size using given and known data
|
||||||
|
image_size.* = width.* * height.* * 4;
|
||||||
|
|
||||||
|
return image.rawBytes();
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
// Format: VK_FORMAT_R8G8B8A8_UNORM (VK_FORMAT_B8G8R8A8_UNORM as backup)
|
// Format: VK_FORMAT_R8G8B8A8_UNORM (VK_FORMAT_B8G8R8A8_UNORM as backup)
|
||||||
|
@ -1479,7 +1761,7 @@ fn debugCallback(
|
||||||
const severity = getMessageSeverityLabel(message_severity);
|
const severity = getMessageSeverityLabel(message_severity);
|
||||||
const message_type = getMessageTypeLabel(message_types);
|
const message_type = getMessageTypeLabel(message_types);
|
||||||
|
|
||||||
std.debug.print("[{s}] ({s}): {s}\n", .{ severity, message_type, p_callback_data.?.p_message.? });
|
std.debug.print("[{s}] ({s}): {s}\n=====\n", .{ severity, message_type, p_callback_data.?.p_message.? });
|
||||||
return vk.TRUE;
|
return vk.TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue